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MA.Missile_Turret_MK1.03.Left

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SourceTranslationState
698
The mini hopper is a cheaper version of the standard storage hopper which can store 10 items and takes 30 seconds to process each item. The mini hopper is suitable as an input hopper for the Central Power Hub, Pyrothermic Generator or other machine with a long processing time. You should look to upgrade mini hoppers if they become a bottleneck.
The mini hopper is a cheaper version of the standard storage hopper which can store 10 items and takes 30 seconds to process each item. The mini hopper is suitable as an input hopper for the Central Power Hub, Pyrothermic Generator or other machine with a long processing time. You should look to upgrade mini hoppers if they become a bottleneck.
699
For more information on storage hoppers please refer to the standard storage hopper guide.
For more information on storage hoppers please refer to the standard storage hopper guide.
700
Missile Turret MK1
Missile Turret MK1
701
Fires single-use missiles at larger targets. Missiles should be stored in an adjacent Storage Hopper. Missile Turrets require Line-of-sight to their targets, and should be mounted to give the best field of fire.
Fires single-use missiles at larger targets. Missiles should be stored in an adjacent Storage Hopper. Missile Turrets require Line-of-sight to their targets, and should be mounted to give the best field of fire.
702
Specifications
Specifications
703
Minimum Range:
Maximum Range:
Damage (per missile):
Missiles per Salvo:
Reload Time:
Minimum Range:
Maximum Range:
Damage (per missile):
Missiles per Salvo:
Reload Time:
704
64m
512m
75k - 750k (Based on missile)
1
15 seconds
64m
512m
75k - 750k (Based on missile)
1
15 seconds
705
Missile Turret MK2
Missile Turret MK2
706
Fires single-use missiles at larger targets. Missiles should be stored in an adjacent Storage Hopper.
Fires single-use missiles at larger targets. Missiles should be stored in an adjacent Storage Hopper.
707
Specifications
Specifications
708
Minimum Range:
Maximum Range:
Damage (per missile):
Missiles per Salvo:
Reload Time:
Minimum Range:
Maximum Range:
Damage (per missile):
Missiles per Salvo:
Reload Time:
ComponentTranslation
This translation Translated FortressCraft Evolved/handbook-Materials
Minimum Range:
Maximum Range:
Damage (per missile):
Missiles per Salvo:
Reload Time:
Following strings have different contexts but same source.
This translation Translated FortressCraft Evolved/handbook-Materials
Minimum Range:
Maximum Range:
Damage (per missile):
Missiles per Salvo:
Reload Time:
This translation Translated FortressCraft Evolved/handbook-Materials
Minimum Range:
Maximum Range:
Damage (per missile):
Missiles per Salvo:
Reload Time:
This translation Translated FortressCraft Evolved/handbook-Materials
Minimum Range:
Maximum Range:
Damage (per missile):
Missiles per Salvo:
Reload Time:
This translation Translated FortressCraft Evolved/handbook-Materials
Minimum Range:
Maximum Range:
Damage (per missile):
Missiles per Salvo:
Reload Time:

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Glossary

Source Translation
No related strings were found in the glossary.

Source information

Context
MA.Missile_Turret_MK1.03.Left
Flags
ignore-begin-space, ignore-end-newline, ignore-begin-newline, ignore-end-space
Source string age
8 years ago
Translation file
res/values/handbook-Materials.xml, translation unit 703
String priority
Medium