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MA.Soft_Resin.00.Title

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SourceTranslationState
979
* Slimes will occasionally get stuck due to poor pathing to the trap, or a bad spawn location. A well-running trap should have Slimes dying on a regular basis. If that's not the case, walk around and look for trouble spots where slimes collect in groups.
* Slimes will occasionally get stuck due to poor pathing to the trap, or a bad spawn location. A well-running trap should have Slimes dying on a regular basis. If that's not the case, walk around and look for trouble spots where slimes collect in groups.
980
* Like players, Slimes can travel up 1m block heights automatically. Therefore, look for hills and valleys that Slimes may be stuck behind because there isn't a smooth transition in heights. If you find any try to smooth it out for them. If it's a large mountain, often a simple tunnel can provide an adequate path. Additionally, Slimes can get stuck in 1m tall spaces. Like players, they need 2m tall spaces to move, so either fill in the 1m tall gaps (kill the slime with your gun first) or dig out a 2m space.
* Like players, Slimes can travel up 1m block heights automatically. Therefore, look for hills and valleys that Slimes may be stuck behind because there isn't a smooth transition in heights. If you find any try to smooth it out for them. If it's a large mountain, often a simple tunnel can provide an adequate path. Additionally, Slimes can get stuck in 1m tall spaces. Like players, they need 2m tall spaces to move, so either fill in the 1m tall gaps (kill the slime with your gun first) or dig out a 2m space.
981
* Try building your Slime Attractor far from your base. Underground floors that have been excavated as well as well as terrain damage from SpiderBot can all create unexpected terrain complications for Slimes.
* Try building your Slime Attractor far from your base. Underground floors that have been excavated as well as well as terrain damage from SpiderBot can all create unexpected terrain complications for Slimes.
982
Snow
Snow
983
A mixture of dirt and snow which apears to be ubiquitous on this world.
A mixture of dirt and snow which apears to be ubiquitous on this world.
984
Soft Resin
Soft Resin
985
Soft Resin appears to be a byproduct of the Overminds attempts to reach the Central Power Hub. It's most usually located diagonally from our base, on the surface. Organic Rock is plentiful here.
Soft Resin appears to be a byproduct of the Overminds attempts to reach the Central Power Hub. It's most usually located diagonally from our base, on the surface. Organic Rock is plentiful here.
986
Solar Cell MK1
Solar Cell MK1
987
One of the first upgrades you should research, craft and fit, the MK1 Solar Cell provides significantly more power generation to the hazard suit whilst on the planet's surface.
One of the first upgrades you should research, craft and fit, the MK1 Solar Cell provides significantly more power generation to the hazard suit whilst on the planet's surface.
988
Solar Panel
Solar Panel
989
Solar Panels are a low maintenance source of renewable power. They must be placed with direct access to the sky above them and will only generate power during the day. They will distribute this power to any adjacent machine, Power Storage Block or Laser Power Transmitter.
Solar Panels are a low maintenance source of renewable power. They must be placed with direct access to the sky above them and will only generate power during the day. They will distribute this power to any adjacent machine, Power Storage Block or Laser Power Transmitter.
ComponentTranslation
This translation Translated FortressCraft Evolved/handbook-Materials
Soft Resin
Following string has different context but same source.
Translated FortressCraft Evolved/Master Languagefile
Soft Resin

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Source information

Context
MA.Soft_Resin.00.Title
Flags
ignore-begin-space, ignore-end-newline, ignore-begin-newline, ignore-end-space
Source string age
8 years ago
Translation file
res/values/handbook-Materials.xml, translation unit 984
String priority
Medium