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Eternal_Day_Info
Eternal Day means that your Solar collection systems will work constantly and you do not suffer from a temperature drop at night. Choosing this will allow much faster progression - average Solar Collection is 4x faster!

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SourceTranslationState
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Rapid Resources is designed for those in a hurry, with children, jobs, or attempting to stream the game in a weekend! This is also an excellent place if you're looking to learn the game quickly before returning on a harder difficulty.
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Slow Conveyors are well-balanced, and emphasise higher-tier conveyance system. This setting will make your progression greatly slower.
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Fast Conveyors mean less waiting around. They're about twice as fast as Slow.
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Plentiful Power gives greatly improved energy collection from all power generators. This will greatly affect the speed of early-game progress.
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Scarce Power gives a balanced power generation. This will slow down early-game progression.
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Eternal Day means that your Solar collection systems will work constantly and you do not suffer from a temperature drop at night. Choosing this will allow much faster progression - average Solar Collection is 4x faster!
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Normal Day/Night cycle is 24 minutes. For the 12 minutes of darkness you will suffer from extreme temperature drops, increased mob aggression and reduced visibility.
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Eternal Night means no respite from the freezing cold during the day, and no access to non-organic solar technology; including your CPH. This will prove to be a significant challenge.
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This is the default mode. There is no penalty for death, barring low health and a long walk. This makes the game extremely easy, as there's no penalty for any of the exciting ways in which you can die.
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Clumsy mode is recommended if you want a reasonable challenge, and a good reason for not dying! You will drop the contents of your inventory on death!
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NOT FOR BEGINNERS!
Iron Man is only for the brave, the stupid and the bold; you permanently LOSE your entire inventory on death!

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Glossary

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Source information

Context
Eternal_Day_Info
Flags
ignore-begin-space, ignore-end-newline, ignore-begin-newline, ignore-end-space
Source string age
8 years ago
Translation file
res/values-nn/master.xml, translation unit 80
String priority
Medium